Difference between revisions of "Rotation matrix"

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Definition

A rotation matrix is a matrix or linear map (in R) that gives the transformation of a rotation, in the plane this will be a rotation by an angle, in R3 it might correspond to a rotation about one of the principle axies, x, y or z, or a general vector.

Quaternions are often used in implementations[Note 1]

See also

Notes

  1. Jump up Referring to programs that deal with 3d mathematics and computer graphics.

    TODO: Why do we do this? See notes